
NOTE: This feature is considered beta and could have issues and could require online shared saves to be reset / lost as bugs are ironed out.


Only one person can host a Shared World at a time (others will be able to join the current player who is hosting).Shared Worlds can only be played by hosting it as a Multiplayer game.Any Shared World you own or have been shared with you can copy as a local Standard World for you to play on your own.Any Standard Worlds from before can be converted to a Shared World via the Save / Load menu.You can have 50 worlds shared with you at any given time.You can own up to three Shared Worlds at any given time.Shared Worlds are stored in the cloud and you can share them with any of your friends so they can host that world while you are not online. You can now create a Shared World as well as the Standard Worlds you have been doing since Game Preview launch.Bird improvements / additional interactionsĬlearly there's a lot planned for Grounded, both in 1.0 and beyond, making it a pretty good time to either get into the game or come back to it after a long hiatus.Base Blueprints: framework for player generated gameplay.Base Blueprints: higher tier structures.Here's the full list of what players can expect to be emerging into the backyard: At time of writing Obsidian has broken everything it has planned into three phases: "in progress" (which pretty much covers everything coming out in 1.0), "Planned", "For the Future", and "Future Considerations". Yes, there's plenty of content planned for Grounded even after the 1.0 update, according to the Feature Board mentioned above.
